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About us

Our ambition

Tiledmedia is the global leader in flexible, low-latency delivery of extremely high-resolution video content to consumer devices. Through our advanced software products, distributors of high resolution content – e.g. 360-degree Virtual Reality video (VR360) or 180-degrees panoramic video (VR180) – can reach the maximum number of viewers with the highest possible quality. Our product portfolio enables advanced streaming features like directional streaming and zooming without resolution loss.

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We are a great mix a of people with different experiences, backgrounds, educations and nationalities.

Klok

Frits Klok

Founder & CEO

Frits is responsible for the strategic course and the operational day-to-day running of Tiledmedia. He is an experienced operational and change manager with a background in the media and networking industry.

Tiledmedia is his second start up; Frits founded a start-up in the satellite space in Sydney in the mid 00’s.

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Ray

Ray van Brandenburg

Founder & CTO

Ray is responsible for the overall technology direction and architecture of our ClearVR products. In addition, he leads the development of ClearVRCore, the underlying basis of our client-side SDKs.

Before founding Tiledmedia, he developed world’s first Tiled Streaming solution back in 2010. Ray is active in the standardization of different media technologies, with several IETF RFCs on CDN technology, adaptive streaming and media synchronization on his name, and actively contributing to MPEG standards. Ray holds over 30 patents.

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Arjen Veenhuizen

Founder & COO

Arjen runs Tiledmedia’s operations, is responsible for the design and implementation of the cross-platform client software development kits. Furthermore, he manages Tiledmedia’s employees.

Before founding Tiledmedia, he was a key member of the team that developed TNO’s Tiled Streaming technology, and he is a skilled expert in heterogeneous media synchronization. He was the architect and main developer of the “NUlive” live streaming platform, which he created together with Ray. Arjen loves interacting with his colleagues and customers.

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Rob

Rob Koenen

Founder & CBO

Rob is a media research manager with 30 years of experience and many national and international leadership positions. He has a huge network in the media industry, which he uses for Tiledmedia business development.

After co-founding the VR Industry Forum, he became the Forum’s first President. Rob guided the market adoption of MPEG/ITU AVC as Founder and President of the MPEG Industry Forum. He initiated and has guided the work on MPEG-I, the standard for Immersive Media in MPEG.

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Randolf Nijsse

CIO

Randolf is Tiledmedia’s Chief Investment Officer: a deal maker and investment expert with a telecommunications background. With 20 years of experience in the mobile, fixed and satellite communication industries,

Randolf is active in the fields of corporate development, corporate strategy, M&A, financial advisory, and equity & debt financing.

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Mimi Lounio

VP Marketing & Sales

Mimi is our VP of Marketing and Sales with a background in IT sales and technology & innovation marketing. She joined Tiledmedia from a hypergrowth startup that rapidly became the global market leader.

Mimi is responsible for our growth strategy, including putting it into concrete action. She wants to thoroughly understand technology acceptance, and enjoys her work with customers, partners and colleagues on innovative projects.

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Marius

Marius van Eck

VR Software Engineer

With his background in mathematical sciences and specifically quantum mechanics and quantum crypto, Marius is Tiledmedia’s latest hire, working on Tiledmedia’s VR encoding tools and platforms.

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Lorenzo Goldoni

VR Developer

Lorenzo develops our VR apps and contributes to our SDKs . He has a background in (VR-)gaming and helps optimizing the codebase.

Xavier

Dr. Xavier Corbillon

Projection and Algorithm Expert

Xavier is our expert on VR projection and streaming methods. His doctoral thesis was on those very subjects and now he is devising and improving the algorithms we use to encode, package and stream high quality VR. His GPU coding skills are legendary.

Sophia

Sophia Smit

Office Manager

Sophia is our Office Manager, creating order in the chaos of our ever-growing office and work force.

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Tse-Kang (Stan) Shen

Software Developer

Stan is our all-round software developer. He currently focuses on bringing ClearVR to PC-based platforms but helps out in other areas as well.

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Glenn van der Meer

BD Manager Greater China

Glenn is our Chinese-speaking business development manager for Greater China, the land of endless VR possibilities. China is his passion and he’s about to be relocated to the region, to develop Tiledmedia’s VR business from a local office.

Lucas

Lucas Le Faucheur

VR Software Engineer

A part-time Master Student at GeorgiaTech and part-time Tiledmedia employee, Lucas works on extending and improving  Tiledmedia’s transcoding platform.

Mees

Mees Kern

VR Software Engineer

Mees studied programming and game design at the Breda University of Applied Sciences. Together with Lorenzo, he develops client-side technology and demo applications, for iOS devices and various headsets.

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Min Huang

Front-end Developer

Min moved from Taiwan to The Netherlands, where she studied Design for Interaction at TU Delft. She combines that Industrial Design Background with a role as Front-End Developer at Tiledmedia, designing and creating our customer-facing tooling.

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Dilay Durgun

Marketing Intern

Dilay studies International Business Management at the Rotterdam Business School. She helps us finding new customers, targeting our indeed very international markets. She does all things marketing, and helps Mimi with account-based marketing.

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Ignas Apšega

Front-end Development Intern

Ignas studies ICT & Software Engineering at the Fontys University of Applied Sciences, and helps us with our front-end development.

Careers

Join us

What binds us is the excitement we feel when working on really challenging technology and transforming that into tangible software products delivered on time to our customers. We have a lot of fun doing that while pushing each other to improve in all kinds of ways.

 

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