Tiledmedia is the global leader in flexible and scalable delivery of immersive video content to consumer devices. Tiledmedia’s advanced Player SDKs and transcoding services support multiview, low latency, and VR video, allowing our customers to provide the most engaging experiences in the highest possible quality.
Tiledmedia’s tiled super-scalable streaming technology allows combining an arbitrary number of videos on a single screen, sub-second glass-to-glass streaming, and streaming VR video at 8K+ resolutions.
Frits KlokFounder & CEO
Frits is responsible for the strategic course and the operational day-to-day running of Tiledmedia. He is an experienced operational and change manager with a background in the media and networking industry.
Tiledmedia is his second start up; Frits founded a start-up in the satellite space in Sydney in the mid 00’s.
Ray van BrandenburgFounder & CTO
Ray is responsible for the overall technology direction and architecture of our tiled streaming products. In addition, he leads the development of our core client technology, which the basis of all our client-side SDKs.
Before founding Tiledmedia, he developed world’s first Tiled Streaming solution back in 2010. Ray is active in the standardization of different media technologies, with several IETF RFCs on CDN technology, adaptive streaming and media synchronization on his name, and actively contributing to MPEG standards. Ray holds over 30 patents.
Arjen VeenhuizenFounder & COO
Arjen runs Tiledmedia’s operations, is responsible for the design and implementation of the cross-platform client software development kits. Furthermore, he manages Tiledmedia’s employees.
Before founding Tiledmedia, he was a key member of the team that developed TNO’s Tiled Streaming technology, and he is a skilled expert in heterogeneous media synchronization. He was the architect and main developer of the “NUlive” live streaming platform, which he created together with Ray. Arjen loves interacting with his colleagues and customers.
Rob KoenenFounder & CBO
Rob is a media research manager with 30 years of experience and many national and international leadership positions. He has a huge network in the media industry, which he uses for Tiledmedia business development.
After co-founding the VR Industry Forum, he became the Forum’s first President. Rob guided the market adoption of MPEG/ITU AVC as Founder and President of the MPEG Industry Forum. He initiated and has guided the work on MPEG-I, the standard for Immersive Media in MPEG.
Randolf is Tiledmedia’s Chief Investment Officer: a deal maker and investment expert with a telecommunications background. With 20 years of experience in the mobile, fixed and satellite communication industries,
Randolf is active in the fields of corporate development, corporate strategy, M&A, financial advisory, and equity & debt financing.
Marius van EckSoftware Engineer
With his background in mathematical sciences and specifically quantum mechanics and quantum crypto, Marius works on Tiledmedia’s tiled encoding tools and platforms.
Dr. Xavier CorbillonProjection and Algorithm Expert
Xavier is our expert on VR projection and streaming methods; his doctoral thesis was on those very subjects. At Tiledmedia he devises and improves the algorithms we use to encode, package and stream high quality VR as well as multiview content. His GPU coding skills are legendary.
Sophia SmitOffice Manager
Sophia is our Office Manager, creating order in the chaos of our ever-growing office and work force, and doing much more than just office management.
Tse-Kang (Stan) ShenSoftware Engineer
Stan is our all-round software developer. He currently focuses on bringing our tiled streaming tech to PC-based platforms. He also coordinates our weekly testing spree.
Glenn van der MeerGeneral Manager Greater China
Glenn is our Chinese-speaking business development manager for Greater China, the land of endless VR possibilities. When he is not travelling across China in high speed trains or airplanes, he lives in Hangzhou where Tiledmedia's Chinese office is located.
Mees van den BoschSoftware Engineer
Mees studied programming and game design at the Breda University of Applied Sciences. He develops tiled streaming client-side and UX technology and demo applications, for various mobile devices and headsets.
Dr. Sergio GonzálezSoftware Engineer
Sergio González Fernández has a Ph.D. in high-energy physics, which he earned at the Universitat Autònoma de Barcelona. He shares his hardcore math background with Marius and Xavier. At Tiledmedia, he puts his math knowledge and software engineering experience to good use as a Software Engineer, solving hard problems.
Yitong TaoBackend Engineer
Originally from Beijing, Yitong studied Electrical Engineering in Delft. She works on Tiledmedia's backend for tiled streaming services.
Gaetano RoblesSoftware Developer
Gaetano Robles studies software engineering at Hogeschool Rotterdam. At Tiledmedia, he is involved in unity developing and supports the development team on a variety of tasks.
Thomas KellerSoftware Engineer
Thomas Keller studies Software Engineering at Hogeschool Rotterdam. He also works at Tiledmedia on software versioning and Analytics reporting.
Simão SoaresSoftware Engineer
Simão completed his Master's in Computer Science at Instituto Superior Técnico in Lisbon. At Tiledmedia he currently works on Unity Development for mobile platforms and VR headsets.
Andrea De MasiSoftware Engineer
Andrea has a background in Computer Engineering. At Tiledmedia, he does everything Web, including our web player SDK and the web-based Cockpit transcoder UI.
Rémi BoutrouxSW Development Intern
Rémi helps with Tiledmedia's Unity SDK, making it easier still for Tiledmedia's customers to integrate that SDK into their applications.