Tiledmedia’s innovative VR technology allows the reduction of bandwidth needs by 75% through streaming only the viewport, at ultra-high quality.
Streaming VR360 video is challenging; it requires a lot of bandwidth to deliver an acceptable quality video stream that is responsive to head motion. The result is usually a low-quality image, or an experience that can make the user sick – or both. ClearVR tiled streaming solves these problems.
ClearVR enables streaming of high quality VR360 video over existing networks, with a very snappy response to head motion. The technology is scalable to millions of users simultaneously over any CDN, using standard http streaming technology. No per-user edge processing required.
Imagine viewing 360 Video content through a Head-Mounted Device (HMD). You can look around, and at any moment in time, you see only a part of the full panorama. In fact, you only see about one-eighth (12%). Streaming the entire panorama is hugely inefficient. Doing so in high quality is downright impossible unless you have an extremely fast internet connection and a very powerful decoder in the consumer device.
Sends 4 times as many pixels at the same bitrate of “legacy” VR, which equates to a much higher resolution and quality.
Responds exceptionally fast to head motion, eliminating VR nausea.
Supports any display device (head-mounted devices, phones, tablets).
Enables both live and on-demand streaming.
Allows simultaneous distribution to millions of users over any CDN, using standard http streaming technology. Requires no per-user edge processing, making scaling very cost-efficient.
Reduces the amount of data by about a factor five, allowing VR streaming at bitrates comparable to normal video.
Tiledmedia’s ClearVR technology consists of a Software Development Kit – ClearVR SDK – and a cloud transcoding service – ClearVR Cloud. Together, these enable high-fidelity VR360 and VR180 streaming.
The ClearVR SDK is available for integration in player apps on various platforms including VR headsets and mobile devices. ClearVR Cloud transcodes on-demand and live VR content into the ClearVR format and then puts it on a content delivery network of your choice, ready to be streamed
Our experience and expertise ensure easy integration of ClearVR into your existing content delivery chain. We provide APIs to integrate ClearVR Cloud with streaming systems for both live and on-demand. Tiledmedia has worked with major camera and stitching software brands like KanDao, Insta360, Black Magic Ursa, Focal PointVR, Voysys and several other bespoke camera rigs and stitchers.
ClearVR is available globally, including in mainland China. ClearVR Cloud is deployed across all main cloud providers (Google, Amazon, Microsoft, and Alibaba Cloud). ClearVR is operational on the major CDNs for video streaming, including Akamai, Amazon CloudFront, and Wangsu. We continue to expand support for clouds and content delivery networks, ensuring integration into our customers’ delivery chains is as smooth as possible.
Tiledmedia’s ClearVR solutions rely on international standards. This makes our technology straightforward to deploy to existing devices over existing content distribution channels.
We believe in the interoperability that good standards bring. Standards benefit both consumers (things just work), our ecosystem partners (our technology is easy to integrate) and content providers (being able to rely on standards significantly reduces their cost). Relying on standards also allows us to speed up the development of new functionality, as we need not reinvent any wheels.
Tiledmedia also offers a Low-Latency Solution upon request. This solution enables low-latency distribution of live content to consumer devices, including VR headsets, smartphones and tablets. Live streams implementing our solution benefit from immediate interaction and social experiences, while also remaining cost-efficient and scalable. We have optimised the ultra low-latency delivery of video at scale, distributed via CDNs. Our low-latency streaming solution delivers a glass-to-glass latency in the order of 2 seconds.
For more information on Low-Latency VR Streaming, please go to our Low-Latency VR page.